Submission #1439051
Source Code Expand
#include <algorithm> #include <bitset> #include <cassert> #include <cctype> #include <cmath> #include <cstdio> #include <cstdlib> #include <cstring> #include <ctime> #include <deque> #include <functional> #include <iomanip> #include <iostream> #include <list> #include <map> #include <numeric> #include <queue> #include <set> #include <sstream> #include <stack> #include <string> #include <utility> #include <vector> #define REP(i,s,n) for(int i=(int)(s);i<(int)(n);i++) using namespace std; typedef long long int ll; typedef vector<int> VI; typedef vector<ll> VL; typedef pair<int, int> PI; void fail(void) { cout << "Impossible\n"; exit(0); } int main(void) { ios::sync_with_stdio(false); cin.tie(0); int n; cin >> n; VI a(n); int d = 0; // diameter REP(i, 0, n) { cin >> a[i]; d = max(d, a[i]); } VI freq(d + 1, 0); REP(i, 0, n) { freq[a[i]] += 1; } if (d % 2 == 0) { int k = d / 2; REP(i, k + 1, d + 1) { if (freq[i] < 2) { fail(); } } if (freq[k] != 1) { fail(); } cout << "Possible\n"; return 0; } int k = d / 2; REP(i, k + 2, d + 1) { if (freq[i] < 2) { fail(); } } if (freq[k + 1] != 2) { fail(); } cout << "Possible\n"; }
Submission Info
Submission Time | |
---|---|
Task | C - Tree Restoring |
User | kobae964 |
Language | C++14 (GCC 5.4.1) |
Score | 700 |
Code Size | 1221 Byte |
Status | AC |
Exec Time | 1 ms |
Memory | 256 KB |
Judge Result
Set Name | Sample | All | ||||
---|---|---|---|---|---|---|
Score / Max Score | 0 / 0 | 700 / 700 | ||||
Status |
|
|
Set Name | Test Cases |
---|---|
Sample | example0, example1, example2, example3, example4, example5 |
All | almostline0, almostline1, almostline2, almostline3, can0, can1, can2, can3, can4, can5, can6, deg0, deg1, deg2, deg3, example0, example1, example2, example3, example4, example5, handmade0, line0, line1, line2, line3, ng10, ng11, ng12, ng13, ng20, ng21, ng22, ng23, plus0, plus1, plus2, plus3, rand0, rand1, rand2, star0, star1, star2, star3 |
Case Name | Status | Exec Time | Memory |
---|---|---|---|
almostline0 | AC | 1 ms | 256 KB |
almostline1 | AC | 1 ms | 256 KB |
almostline2 | AC | 1 ms | 256 KB |
almostline3 | AC | 1 ms | 256 KB |
can0 | AC | 1 ms | 256 KB |
can1 | AC | 1 ms | 256 KB |
can2 | AC | 1 ms | 256 KB |
can3 | AC | 1 ms | 256 KB |
can4 | AC | 1 ms | 256 KB |
can5 | AC | 1 ms | 256 KB |
can6 | AC | 1 ms | 256 KB |
deg0 | AC | 1 ms | 256 KB |
deg1 | AC | 1 ms | 256 KB |
deg2 | AC | 1 ms | 256 KB |
deg3 | AC | 1 ms | 256 KB |
example0 | AC | 1 ms | 256 KB |
example1 | AC | 1 ms | 256 KB |
example2 | AC | 1 ms | 256 KB |
example3 | AC | 1 ms | 256 KB |
example4 | AC | 1 ms | 256 KB |
example5 | AC | 1 ms | 256 KB |
handmade0 | AC | 1 ms | 256 KB |
line0 | AC | 1 ms | 256 KB |
line1 | AC | 1 ms | 256 KB |
line2 | AC | 1 ms | 256 KB |
line3 | AC | 1 ms | 256 KB |
ng10 | AC | 1 ms | 256 KB |
ng11 | AC | 1 ms | 256 KB |
ng12 | AC | 1 ms | 256 KB |
ng13 | AC | 1 ms | 256 KB |
ng20 | AC | 1 ms | 256 KB |
ng21 | AC | 1 ms | 256 KB |
ng22 | AC | 1 ms | 256 KB |
ng23 | AC | 1 ms | 256 KB |
plus0 | AC | 1 ms | 256 KB |
plus1 | AC | 1 ms | 256 KB |
plus2 | AC | 1 ms | 256 KB |
plus3 | AC | 1 ms | 256 KB |
rand0 | AC | 1 ms | 256 KB |
rand1 | AC | 1 ms | 256 KB |
rand2 | AC | 1 ms | 256 KB |
star0 | AC | 1 ms | 256 KB |
star1 | AC | 1 ms | 256 KB |
star2 | AC | 1 ms | 256 KB |
star3 | AC | 1 ms | 256 KB |